Is it possible to use custom node connections on a point graph? I’m making a side scrolling 2D game so I only want nodes on the edge of platforms to be connected to the lower nodes, but raycasting the connections results in a lot of unwanted connections. I can’t find anything about this in the documentation. I did find the different node link scripts but I couldn’t figure out how to get the to work with point graphs. Is this even possible or would it be better to try my hand at making my own path finding algorithm?
Take a look at https://arongranberg.com/astar/docs/editinggraphs.html