Custom character movement using A*

Hello and very thanx for this great tool and forum
Im a really noob in c# and tried to create a simple scene using a* and i want to know is it possible to have a custom character movement for player to play neccessary animations
For example one touch move character double tap running and when it reaches to ponit getting in idle using mecanim for extra realism movement
Any help will be greatly appreciated


That is indeed possible. However it is outside the scope of this package to provide such game specific movement scripts.