Unity version: 2021.1.28f1
Crash on ios to run(use burst api). but working fine on other platform(android windows).
The crash code here (in xcode):
Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (00000004:kIOGPUCommandBufferCallbackErrorSubmissionsIgnored)
Any suggestions on how to get this to work?