Hello!
In my mobile game there are some scenes, each one with A* recast graph, that is recalculated on start.
In device or emulator (bluestacks) sometimes it crashes (when you have changed scene some times)
We are using Unity 2019.2.6f1
A* version is 4.2.8
Thanks in advance, any hint is much appreciated =)
Greetings.
Thread 0 (crashed)
0 libunity.so 0x000000000473537e CrashReporting::Android::SignalHandler(int, siginfo*, void*)
1 libunity.so 0x00000000042d62e6 NativeRuntimeException::signal_handler(int, siginfo*, void*)
2 libc.so 0x000000000c517628 <system symbols missing>
3 libil2cpp.so 0x0000000006292740 il2cpp::vm::Array::NewSpecific(Il2CppClass*, unsigned int)
4 libil2cpp.so 0x0000000006cf68b4 VoxelArea__ctor_m96C257A9DEC3BA562B93928F2C071720E08E1057
5 libil2cpp.so 0x0000000006cfedf4 Voxelize_Init_m12B6E301724176A312EFDD47D8C53ECBC9315C7B
6 libil2cpp.so 0x000000000661cec8 RecastGraph_BuildTileMesh_mC7DD7F8DC45E5267689CDB6B6D14ACAAD8E18A0E
7 libil2cpp.so 0x000000000661f24c U3CU3Ec__DisplayClass50_0_U3CScanAllTilesU3Eb__0_m362121FC53B14D54F354C3BC3F2B2B5EEE0E5B83
8 libil2cpp.so 0x0000000006bb2860 Action_2_Invoke_m2A2CD0DA3AAD5E09C8A559482E3C6E9C472781E0_gshared
9 libil2cpp.so 0x0000000006b9c554 ParallelWorkQueue_1_RunTask_m6B2120E872BF329416064FA55AA504E5A747B349_gshared
10 libil2cpp.so 0x0000000006724bf4 WaitCallback_Invoke_mB6A858A1792B8E0DE526C3C157624C1A59EEFA16
11 libil2cpp.so 0x00000000065d36ec ContextCallback_Invoke_m76E65E7A67AA99858554F451E0F78E22B6478998
12 libil2cpp.so 0x00000000065d4af8 ExecutionContext_RunInternal_m5BF955CE8B04D9A7C959B9011579CC0FABD5FC56
13 libil2cpp.so 0x00000000065d4958 ExecutionContext_Run_mFF76DDA6501D993EB4A4B79EFDAF1F6476920945
14 libil2cpp.so 0x00000000065d8d48 QueueUserWorkItemCallback_System_Threading_IThreadPoolWorkItem_ExecuteWorkItem_mD33E7C16157B06F9180AC65CB33208FE77F573F4
15 libil2cpp.so 0x0000000006721c9c ThreadPoolWorkQueue_Dispatch_mCDF7415E4C9D02B34761CAE8EA15CD33DDF85ADF
16 libil2cpp.so 0x000000000637e8bc RuntimeInvoker_FalseSByte_t9070AEA2966184235653CB9B4D33B149CDA831DF(void (*)(), MethodInfo const*, void*, void**)
17 libil2cpp.so 0x00000000062dee48 worker_thread(void*)
18 libil2cpp.so 0x00000000062abb48 il2cpp::vm::ThreadStart(void*)
19 libil2cpp.so 0x000000000628fb4c il2cpp::os::Thread::RunWrapper(void*)
20 libil2cpp.so 0x000000000628e830 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*)