- ALINE version: [1.7.9]
- Unity version: [6000.3.10f1]
- Render pipeline: [URP]
I just bought the Aline package and I had a couple questions.
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Is it possible to set a custom line width and have it remain consistent regardless of the distance to camera?Well after learning this was based on screen space I managed to figure this one out since I’m using an orthographic perspective, that made it easy. -
When drawing a poly line to end up with a closed shape, the last point doesn’t create a joint back with the first point. I mitigated this by just drawing one extra point back to the 2nd point to make that last joint show, but is there a setting or something I’m missing for that to happen without drawing that extra point?
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How would you recommend storing and disposing a redraw scope in unmanaged components?
Edit: I guess I should specify for in-game drawing and burst/ecs