I’m trying to use RichAI (an astar pro feature) to get a character in my game to follow the player. Everything seems to work ok, except that when the character gets close to a rock encapsulated by a mesh collider it warps inside the rock and then gets trapped within it.
Here is a video demonstrating the issue:
Notice that the character with RichAI warps inside the blue rock exactly 11 seconds into the video.
Hope someone can help me figure out the problem. Thanks in advance!