Can't scan more than one Navmesh

So, Unity lets you have different Navmesh penalties for different Navmesh layers. I see when I add a Navmesh graph with Astar Path the Initial Penalty setting which leads me to believe there is a way to have multiple Navmesh graphs with different penalties in one scene using Astar Path but if I add more than one and press scan, only one of them is actually scanned. How do I get Astar Path to utilize multiple Navmesh graphs?

Cheers,
CEH

Hi
Sorry for the late answer.

The bug that caused only a single navmesh graph to be scanned has been fixed in the latest beta (arongranberg.com/astar/download).

You can use graph updates to set the penalty for each node individually: http://arongranberg.com/astar/docs_dev/graph-updates.php

Note that characters will not be able to walk between different navmesh graphs without some manual connections, so I recommend that you use a single graph with graph updates or GraphUpdateScene components.
(for this I also suggest that you upgrade to the latest beta since there was a bug with updating navmesh graphs in the previous version).