Here is an example:
Using NavMesh.FindClosestEdge() was great for me, and it’d be really great to have an Astar equivalent. Is there a way to do this currently? (I use recast graph, if that helps)
Here is an example:
Using NavMesh.FindClosestEdge() was great for me, and it’d be really great to have an Astar equivalent. Is there a way to do this currently? (I use recast graph, if that helps)
Hi
Currently, there is no direct equivalent for FindClosestEdge, I’m afraid.
There are methods to get the closest node (AstarPath.active.GetNearest), and finding a number of close nodes (PathUtilities.BFS), but not FindClosestEdge at the moment.