i wanna create the path at runtime with all my Vector2 point
so i dont wanna scan the scen…because this need create the collider object…
i know the point , and i wanna create the path data.
so can i make it ?
i don’t found anything of this.
i wanna create the path at runtime with all my Vector2 point
so i dont wanna scan the scen…because this need create the collider object…
i know the point , and i wanna create the path data.
so can i make it ?
i don’t found anything of this.
Hi
Why do you want to do this? Don’t you want any pathfinding?
Anyway, you can use it simply by:
var path = ABPath.Construct(...);
path.vectorPath = myListOfPoints; // Note: Vector3 points