Bugfix: Seeker tag penalties don't get serialised

The custom editor for seeker doesn’t set the target as dirty when the tag penalties get changed, so they never get serialised but stay edited in memory, causing a horrible “works on my machine” scenario.

It just needs this after tmp is set:

` if (script.tagPenalties[i] != tmp)
    {
        script.tagPenalties[i] = tmp;
        EditorUtility.SetDirty (target);
    }`

Thanks for the fix!
I will include it in the next update.

You’re welcome :slight_smile: