[Bug] NavMeshCuts take bounds from last contour, instead of taking it from all contours

(Picture 1: NavmeshCut between tiles, one countur on left tile, other on right tile)
(Picture 2: Same NavmeshCut on one tile. Everything works)

Mesh used: simple planes, about 100 units from each other.

As in topic, only bounds of last contour in navmesh cut are used to determine which tiles should be updated.


Thank you for reporting this. I will look into it.