Binding the climb to the z axis

I’m following brakeys tutorial from 1/5/15 and it shows that when I make the grid graph I need to bind the climb to the z axis. I would like to add I’m using the pathfinding tool on the 4.0.11 A* version with Unity 5.6.1f1 Personal


The climb axis field has been removed and it is now automatically set to the correct value. You can safely ignore that line of the tutorial.