There was an error checking for updates to the A* Pathfinding Project The error might disappear if you switch build target from Webplayer to Standalone because of the webplayer security emulation Error: Failed to receive data UnityEngine.Debug:LogWarning (object) Pathfinding.AstarUpdateChecker:CheckForUpdates () (at ./Library/PackageCachefirstname.lastname@example.org/Editor/AstarUpdateChecker.cs:164) Pathfinding.AstarUpdateChecker:UpdateCheckLoop () (at ./Library/PackageCacheemail@example.com/Editor/AstarUpdateChecker.cs:151) UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Volumes/jenkins1/sharedspace/ra_2022.3/Editor/Mono/EditorApplication.cs:362)
what’s the Webplayer? I’m running my game on unity play mode.
This might be a Unity bug, or it could be some security emulation for the webplayer platform. I have never seen it before.
In any case, this is only for the A* Pathfinding Project’s update check, so ignoring it is completely safe.