Maybe it is the same like we had:
Unfortunately this issue is unsolved. But you could try attaching the debugger and as soon as the game freezes pressing “pause” and see if it hanging in the JobDependencyTracker.
Maybe it is the same like we had:
Unfortunately this issue is unsolved. But you could try attaching the debugger and as soon as the game freezes pressing “pause” and see if it hanging in the JobDependencyTracker.