Best practices for Stairs

Hi Aaron ,

We have the Pro Version and had some difficulties with Stairs .
Wanted to ask you when using Stairs you have some hints or suggestions what is important in the Settings ?
We have the issue that the player often jumps from one “Floor” to the other or just simple drops through the Mesh although Colliders are Active .

Attached youll find the Settings we use .
If you want to make a tutorial for stairs i can upload a small demo level with the stairs mesh we use and the player .

Thank you and Best Regards

Hi

That sounds more like an issue with the movement script than the graph (though generally you want some margin of the navmesh on your start, a recast graph is often better since it can calculate a more precise navmesh).