I recently joined a team using this asset, and I am a little confused on how to apply it. I was wondering if I could get some pointers.
The game is an RTS where players can select vehicles and right click on the map to move them there. I would like these vehicles to conform to roads if possible. From what I understand, I would need to use a waypoint system through a point graph? How can i generate these waypoints dynamically? I want these vehicles to also conform to certain rules such as not going against traffic or not entering one way roads, but these rules can be broken in some cases. For that, do I simply need to increase costs for those tags?