@Walazabi Can you reliably replicate this?
Would it be possible for you to share a test scene with me?
The timing of the error seems unpredictable, but eventually it always happens. Probably, I’ll try to setup a test project tomorrow.
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I think I’ve figured it out!
It was due to a multithreading race condition that I hadn’t thought of.
I’ll include a fix in the next update.
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Excellent mate, will give it a good test!
The update is published now
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