As the AI moves, they overlap each other and interfere with each other.


I don’t know about this set yet…

I’m testing AI movement.

As the AI moves, they overlap each other and interfere with each other.
Any solution? Box Collider won the Performance Award
I know it’s good and I’m using it, but should I change it to a circular collider?

Or is there any option to solve the problem?

You can add an RVOController if you have the pro version, that will avoid other agents. For the free version this is not possible.

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