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Anyway to have different climb height?

I have two type characters in game, climb height 11 and 60. 11 is for normal walking, 60 is for character that have flying package. I know how to simulate the effect by restricted area with tag.
But my problem now is the map is built by players like minecraft, so I cannot create restricted area on unknown map. I know a scene should have only one A* core, so only one climb height.
Is there any solution for different climb height like this situation?

Hi

You might be interested in this page: https://arongranberg.com/astar/docs/multipleagenttypes.html

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