Hey! Few quick questions about the beta version:
- When is it expected to be released? Is it still held up by just the Burst API?
- Realistically, how usable is the beta expected to be when deployed in a released game? I know the A* API is considered more stable in the beta, but are there any issues in the underlying Unity Burst/entity stuff?
Hey, just wanted to bump this - I’m trying to release into early access soon and it seems like the beta is the way to go? But from what I understand it is not the “production” version for a reason, so I’m wondering if there are any remaining stability issues 
Hi
Generally, it is pretty stable. Right now, there have been some recent releases with a few memory leaks.
I’m actively working on bringing everything to the non-beta version, but polishing takes sooo much time
Especially now that burst/entities is out of beta.
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Awesome to hear! The hard work is very much appreciated haha
Do you have any nebulous timeframe for when the beta might get released?
(Not trying to rush you or anything - this plugin is obviously a ton of work! Just scoping out timelines for my planning
)
I’m aiming for some time this autumn/early winter. But then again, the beta has been a beta for… a long time… due to me not thinking its quite ready to release.