Allow to specify which graph is target of a ProceduralGridMover


The script ProceduralGridMover can move only the first GridGraph found in Pathfinder.
If I want be able to simulate 10 or 20 units on an open world, I need to have a grid graph by unit.
I can easily modified the current script but I thought it would be good to go up this need.



I need 2 graphs of very different sizes and resolution to follow the player