ALINE won't draw in Awake()

  • ALINE version: 1.7.8
  • Unity version: 6000.3.0b6
  • Render pipeline: UVR

I’m new to ALINE - and it looks great! :slightly_smiling_face:

However, when I try to draw like this:

    private void Awake()
        using (Draw.WithDuration(12)) {
            Draw.Ray(Vector3.zero, Vector3.up * 20f);
        }
    }

…nothing seems to appear?
(The gameobject is in the loaded scene and enabled, when entering playmode.)

This works fine:

    void Update () {
        Draw.Ray(Vector3.zero, Vector3.up * 20f);
    }

Can anyone help? Thanks so much in advance! :slightly_smiling_face:

I’m going to tag Aron on this as I believe it’s related to a previous issue. Thanks!