- ALINE version: 1.7.8
- Unity version: 6000.3.0b6
- Render pipeline: UVR
I’m new to ALINE - and it looks great! ![]()
However, when I try to draw like this:
private void Awake()
using (Draw.WithDuration(12)) {
Draw.Ray(Vector3.zero, Vector3.up * 20f);
}
}
…nothing seems to appear?
(The gameobject is in the loaded scene and enabled, when entering playmode.)
This works fine:
void Update () {
Draw.Ray(Vector3.zero, Vector3.up * 20f);
}
Can anyone help? Thanks so much in advance! ![]()