Hello, is it possible to create a Command Builder, fill it with commands and not render it? I would like to have a conditional debug rendering of debug for game features, without having to add an if - if(feature render enabled) { builder.Line…}.. for each place I need to add a debug draw calls.
Something like: var draw = DrawingManager.GetBuilder(true); draw.SetActive(false);
I would create such draw per feature, and be able to disable / enable draw of a feature from a single place…