Hi, i recently added the scripts to my proyect and after fiddling a bit with the settings i’ve reached a problem i havent been able to solve.
The players attacks have a property with which they pushback a rigidbody in the enemy layer on hit. It looks like this.
After adding the pathfinding script, this does not longer work.
According to the console Unity is acknowledging the collider beign hit, but the pushback isnt working anymore.
Edited for extra details.*