Unity v2022.1.21f1/BIRP
Astar 4.2.18 (2022-11-08)
Generally AI is working as expected, but in some cases my AI will move in the opposite direction from it’s current target/path.
In the GIF it shows me manually dragging the AI closer to the target, the path looks correct and updates as I drag the agent, but when I let go it moves away from the target.
Agents are using RVOcontrollers and RichAI.
Manually toggling those components doesn’t fix it.
Link to GIF (Note it is about 2MB but I can’t upload it to this post, which says the max upload size is 16MB which I’m clearly under, are GIFs blocked maybe?)