Agent is getting pushed by object

So i start the path and everything looks golden, agent knows the correct way.
But then some time into the path movement there is a object appearing in the path.
The agent don’t know about this because it was not there when he started the path.
So he is getting pushed by the object and now he is of route and next time he moves he is moving to the wrong spot.

How can check for if a dynamic moving object intercepts the path in the middle of movement?

Hi

Generally the AIs should recalculate their paths relatively often, e.g once every second.
Take a look at the Terrain example scene which contains moving obstacles.

The included movement scripts expose the variable Repath Rate which you might want to modify.