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Agent gets stuck trying to take a shortcut while on a very simple path

For some reason, my agents are not smart enough to to follow a simple path, I would want it to follow the dotted line, but isntead it takes the drawn line, and then gets stuck forever in that corner. This is so basic I donät even know what to look for:

public void SetDestination(Vector3 destinationt)
    {
        agent.destination = destination;
        agent.SearchPath();
    }

Solved by cutting pickNextWaypointDistance in half :slight_smile:

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