I have a scene that contains an interior area with several landings and stairs, so I’ve used a combination of grid graphs and point graphs for pathfinding, linking their nodes together using the “Edit Links” button in the AStar plugin.
However, when I added my third GridGraph (to my existing two GridGraphs and two PointGraphs), the inspector displays a blank (not even a transform component is visible). I can see a brief flicker of it when I click onto my A* GameObject (which contains the AStar component), but it immediately disappears. All other GameObjects in the scene display their normal components.
Any ideas? I still have another GridGraph and a few PointGraphs to add and can’t access the inspector to do it.