Hello
I am working on a project using the Recast graph in the A* Pathfinding Project & noticed that agents tend to move at the same speed across all types of terrain. This creates an unrealistic effect; especially when navigating uneven or sloped areas. ![]()
I’d like to know if there’s a way to dynamically adjust the movement speed of agents based on the type or slope of the terrain they are traversing. For example, slowing down on steep inclines / rough surfaces.
I have checked Change speed in Slope and java guide for reference .
Are there built-in options or recommended methods to achieve this, such as integrating modifiers into the Recast graph or scripting a custom solution? ![]()
Any insights or documentation references would be greatly appreciated!
Thank you ! ![]()