A* Pathfinding Project

Adding Obstacles (Spherical Beta)


Is it possible to add obstacles at runtime with the Spherical Beta (Since it doesn’t support NavMeshCut or Regraph) or is the only way to create unwalkable areas to manually change a mesh before runtime?

Thank you very much!



For spherical navmeshes the only way is unfortunately to change nodes to be unwalkable/walkable or replace the whole mesh. Navmesh cutting or scanning a spherical world using a recast graph cannot be done because both of those techniques require a well defined up direction.