A* Pathfinding Project

Adding Obstacles (Spherical Beta)


#1

Is it possible to add obstacles at runtime with the Spherical Beta (Since it doesn’t support NavMeshCut or Regraph) or is the only way to create unwalkable areas to manually change a mesh before runtime?

Thank you very much!


#2

Hi

For spherical navmeshes the only way is unfortunately to change nodes to be unwalkable/walkable or replace the whole mesh. Navmesh cutting or scanning a spherical world using a recast graph cannot be done because both of those techniques require a well defined up direction.