Hi,
I just bought the software & I’ve been sitting here for days not being able to progress…
I can’t get a basic fbx mesh to attach to the source mesh in the inspector ? ( its the first step in the process after creating “A*” and attaching AstarPath.cs
I’ve tried several fbx meshes & all the same. I even tried changing directories where the mesh resides but no luck.
This is my first attempt at creating a basic navmesh but so far even a simple primitive plane won’t even attach ?
For some reason I can add lots of other objects as a mesh in my assets folder but not a primitive or any fbx mesh I import.
Maybe Unity4’s built in navmesh is my better option…