A* Pathfinding for click to move/attack game

Hi guys, im wokring on click to move type diablo game and i would like to know if theres is someone or some place where i can find some kind of indications / tutorials / documentation on how to implement it with this amazing project… i usually work with unity base navmesh system, but since it doesnt work with procedural random generation i hv to find other solutions. Appreciate any help. Cheers