We started using the A* Pathfinding Project for our Tower Defense game and due to our game having a lot of enemies that have to be moved, we noticed a big decrease in framerate.
We are thinking about buying the Pro version. Our question is: What is built-in with the job system?
Is it just the scanning of the graph or also calculating of paths and/or the AIBase Script that seems to be moving the enemies? The other two give our framerate a huge decrease which would probably be a lot better if done in multiple tasks.