Hi.
Sorry by my english.
I’ve a problem with script AIPath. My sprite does not follow the target, and it seems to be the z axis.
someone will have an example of how properly applied to 2D?
Thanks in advance!
Are you using XY plane ? because this along with many other path finding system only supports XZ plane.
As castor said, the AIPath script only supports the XZ plane.
The rest of the system (except recast graphs and to some extend navmesh graphs) does support the XY plane, however you will need to write your own movement script to follow the path.