2d pathfinding

Hello all, is it possible for me to use pathfinding project to achieve these points .

  1. X Y orientation(2D)
  2. Using rigidbody.moveposition to move my character to designated vector.
  3. Always have the same movement speed.
  4. Not rotate towards position designated.

If anyone can help me achieve this i would be most gratefull.

I would even be happy just to know how i can cancel the rotation of my object while it moves towards the target.