Si I have this scene, I have a target prefab and an enemy prefab. If i drag them into the scene, the enemy prefab does not seek the target prefab, it seeks empty space where the prefab WAS before i turned it into a prefab.
It is as if it stored the original path and is not recalculating now.
Is there a way to force it to update ? Because im using prefabs do I need some sort of script to let the enemy know what to seek even though it has the prefab in its seek target ? (note that if i put the prefabs in the scene then drag the toilet paper prefab into the target of the enemy, it works as expected … but it should auto update on awake shouldnt it ?)
You can see in the attached image where it’s seeking to (vs seeking to the stack of toilet paper on the right)