I’m having an issue regarding path is not getting followed properly or you can say path gets changed for a friction of second.
I’m creating 2D game demo with top down approach. Everything works pretty well and object is following it path. I’m using line renderer to show the path of object with the help of new method GetRemainingPath introduced in last version.
Start end modified is set to NODE CONNECTION and end modifier is set to NODE CENTER. Pick next point is also set to 0.7. No matter what I select as the start end modifier, path the object is following is changed at certain point.
For the reference, I’m attaching screenshots which will help you to understand the scenario.
Showing proper path
When object reaches to some point it will show the different path for a second but it won’t follow this path. It will continue to move on 1st image path.
Even at the end of path it shows different path.
It will be really great if you can help me and thanks for the plugin