2D Game, can two AI Agents going get around each other?

Hi I started to use free version of your package recently, I making 2D Realtime Game and I need to a lot of AIs in the scene.
My problem is if two agents moving to targets towards each other then they just can’t break up. If its possible to solve this problem in free or in pro version?


This is usually solved using local avoidance. This is available in the pro version.
See https://arongranberg.com/astar/docs/local-avoidance.php