I’m using the latest free version for a 2D top down (not isometric) game. My AI is stuck at the door frame. See photos for full explanation.
My door can rotate according to the Vector2.right (this is my forward direction) of the AI. My problem is that the AI then becomes stuck at the door because it is blocking in its path. I can’t make the door’s flooring to be unwalkable as it should be walkable. Is there a way to bypass this problem without disabling the door’s colliders as I still need it to collide with other objects?