Sorry for making a whole forum post for just a quick question, but seems to be the only way to get in contact.
I was using Unity’s navmesh on my project to auto drive a vehicle over to my player character from far away, then I decided to switch to 3d spherical gravity (mario galaxy style) & see that it’s not doable with Unity’s navmesh anymore.
I saw this ^ forum post where someone had figured out a solution & you later noted how you were working on making it a standard feature? Just wondering if this got past the beta phase & is in the Unity pro package, or if I buy the pro version, will I still need to download the beta.
A also just in general, would this setup theoretically work for my vehicle auto navigating to the player over the surface of a sphere?