When importing the asset on unity, console shows this 2 errors in the compiler:
1:
Shader error in ‘Hidden/AstarPathfindingProject/Navmesh’: undeclared identifier ‘UnityObjectToClipPos’ at line 53 (on d3d9)
Compiling Vertex program
2:
Assets/AstarPathfindingProject/Core/astarclasses.cs(13,41):
error CS0246: The type or namespace name `Attribute’ could not be found. Are you missing a using directive or an assembly reference?
I’ve tried older versions of the project but it doesn’t seem to be compatible because of old Api’s or the same “attribute” issue. ¿Help?