Hi,
I have several issues with the Pro 3.8.6 Version in Unity 5.4.3f1:
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As soon as I start Unity, old graph data is loaded. I have to save and load the graph data (graph.bytes) manually. (I put the AStarPath into a Prefab-Object and always applied the changes).
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I played with the cache feature. Now I always have to generate cache, otherwise a new graph is generated on startup with NO unwalkable areas at all, every node is walkable.
Any ideas how to solve these issues?