where is the moving executed from a rigidbody ?
ive got an working moving enemy in my scene, but i want to read out if its moving or not. The actual velocity of my rigidbody stays at 0. I cant find any script which would run the moving in update or fixed update.
Why is my character moving ? In which script updatefunction is the moving called when you just download the asset and run with the given scripts ?
i want to make sure that it uses my rigidbody for movement.