Hey guys. We use A* pathfinding project for our FPS. Is there any built in or recommended way for grounding the feet of the NPC? We use mecanim characters for our NPCs.
Thanks
Hey guys. We use A* pathfinding project for our FPS. Is there any built in or recommended way for grounding the feet of the NPC? We use mecanim characters for our NPCs.
Thanks
Their is a checkbox “Gravity” in the AIPath component, that should be attached to your NPC. That should sort your problem.