Multiple recast graphs in same scene?

Let’s say I have a house and garden. Objects in the house may also need pathing outside, but most likely not vice versa. For example, humans can walk outside and inside, but a car or lawnmower will only need pathing outside.

  1. Should I try to have two recast graphs for outside vs inside? The outside one could perhaps be less detailed than the outside one, to help with performance.
  2. Is having two graphs in the same scene even possible? Is this a bad idea performance wise?

Hi

If you need characters to be able to move between the two regions then I strongly suggest to go with a single graph. It is possible to have multiple graphs with links between them, but for simplicity I recommend using a single one. Performance wise there is not much of a difference compared to one larger graph.