I am trying to simulate crowds and need to make them use a more or less deviated path from the fastest one, the purpose of this is to make it look more natural.
how can i do that?
I am trying to simulate crowds and need to make them use a more or less deviated path from the fastest one, the purpose of this is to make it look more natural.
how can i do that?
I would also love to know how to do this
Did you find an answer?
Hi
You can take a look at this thread for one kind of solution: Navigation costs - Get units to walk along roads like humans