I use grid graph and AIPath to generate path.
When I created more than 80 units, it become really lag
what can i do to fix it
I use grid graph and AIPath to generate path.
When I created more than 80 units, it become really lag
what can i do to fix it
Hi
Could you post a screenshot from the profiler so that one can more clearly see what is using CPU power.
Could you post a screenshot from the profiler?
sry i dont really understand what’s a profiler >-<
does it mean components on the unit or else
Indeed. You can click on a frame and change it from Timeline to Hierarchy to get a better overview.
Yeah, but… what causes it?
Is it because the path calculating?
I don’t know. But you might be able to determine why if you use the profiler to inspect the frames. It can probably show you which scripts are causing this.
All right, I’ll try >-<
Thanks for help~