I am finding that RichAI agents with Funnel Simplification will start behaving oddly when the system is under a good load. The objects will start moving through obstacles, and jumping to nodes that are not connected. When the load is reduced, everything behaves fine. If I turn off Funnel Simplification, everything works fine.
Another really weird thing that may or not be related is that I will experience odd behaviour if I turn off “Always Draw Gizmos” in Seeker. This is the same in editor or in runtime build. I had a quick look at code referencing this and does not make sense. If I leave on “Always Draw Gizmos” then everything behaves fine. Performance in runtime build does not seem to get affected either way.