Bug in Beta 4.3.47 RVO Demo

I was trying the RVO demo with 5000 agents and a 400 sized spawn circle and with double buffering at 60fps I got a bunch of errors and the editor froze completely. The thread was so locked up that unity’s crash handler didn’t even show up.

I managed to grab a screenshot:

The only other things I changed from the 4.3.47 RVO example (downloaded through unity’s package manager) Is that I scaled up the 2 ground objects to accommodate the number of agents and made the obstacles transparent.