how i can use ALINE to show the Grid-Graph for Pathfinding Project? I’m add ALINE (1.5.2) and Pathfinding Project Pro (4.3.47) in my scene, but when i display the grid graph in the unity editor, all is very slow!?
There are some inefficiencies in the current beta, I have optimized it locally to be about 30% faster. However, to render the whole graph it still needs to push out on the order of 60 million triangles per frame. Generating and rendering all those triangles is hard to do much faster.
On my computer, a 1024*1024 grid graph takes about 60 ms per frame. Which is significantly faster than on your computer, though. I’m not sure why it’s that much faster. Maybe I have a beefier computer?
You can disable “Show Unwalkable Nodes” in the A* Inspector and “Show outline” in the grid graph settings to speed things up a bit.